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==Getting started== ===Assimilation=== '''''Assimilated crew (Vessels) are not antagonists, and are not loyal to you, nor are they converted to your side.''''' Special circumstances my change this. With that out of the way, Assimilation is the core mechanic of the Hivemind Host. It's a very simple process, click on the [[Assimilation#Assimilate_Vessel|Assimilate Vessel]] power within sight of a target (Closer is faster), select a target from the menu and stand still for however long it takes. Once that's done, congratulations, you have a vessel. If you failed for whatever reason (The target moved out of range, you got disrupted, or the target had a [[Security_items#Mindshield_Implant|Mindshield Implant]]) then don't worry, the power's cooldown is refunded and you can try again immediately. Assimilation '''is completely silent and undetectable''', meaning it's safe to attempt whenever you want. Assimilating crew is the main way to gain power. The more vessels are in your hive, the more powers you unlock and the stronger some of them become. ===Objectives=== Hivemind hosts always have two objectives: * Assimilate X crewmembers ''or'' Have X Assimilated crew escape alive on the shuttle ''or'' have the largest hive at round-end. * Escape alive and free. Sounds easy enough, right? Well... ===Other hivemind hosts and you=== As a hivemind host, it is incredibly unlikely that you will be the only one on the station. Other hosts may want to kill you, team up with you or simply not care, although the former is probably the most common reaction. Once a host has five vessels assimilated, they obtain [[Assimilation#Network_Invasion|Network Invasion]], which allows them to probe crewmembers for information. If the crewmember belongs to an enemy hive, they will be able to temporarily track the enemy host, who will be able to track their (former) vessel that just got hacked. If one host assimilates another, the assimilated one will be warned after a minute and boot themselves from their hive after another minute. The assimilating host will be able to track the assimilated for a short period of time, but if you're in that situation don't fret, they can't tell the difference from a vessel being hacked and a host booting themselves. For more information on tracking, see [[Assimilation#Psychic_Link|Psychic Link]] Hosts also obtain [[Assimilation#Reclaim|Reclaim]] at five vessels which will gib any adjacent hivemind hosts as well as granting five extra vessels for the purposes of unlocking abilities as long as they are in critical, something to watch out for when combined with Network Invasion.
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