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=Medical Designs= {{anchor|Man-Machine Interface}} {{anchor|MMI}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Man-Machine Interface |image = Man-Machine_Interface.png |foundin = Medical and RnD Protolathes, ExoFab, [[Robotics Lab]] |usedfor = Creating [[cyborg]]s or talking with the [[Brain|bodyless]] |strategy = [[Guide to robotics]] |description = This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel (use empty MMI in hand to disable). <br>Man-Machine Interface with a brain in it: [[File:MMI.png|px50]] }} {{anchor|Positronic Brain}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Positronic Brain |image = Posibrain.gif |foundin = Medical and RnD Protolathes, ExoFab |usedfor = Creating a brain for cyborgs, mechs and AIs. |strategy = Wait for it to activate, then put it wherever you would put an MMI. |description = This artificial brain can be possessed by the dead, making it an alternative to getting someone's brain to operate cyborg shells, mechs or AI cores. }} {{anchor|Health Analyzer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Health Analyzer |image = Healthanalyzer.png |foundin = Medical & Science Protolathe, [[Medbay Storage]] |usedfor = Determining the patient's damage. |strategy = Use it on your patient and see readings. |description = ''A hand-held body scanner capable of distinguishing vital signs of the subject. Has a side button to scan for chemicals, and can be toggled to scan wounds.'' Whip this out and use it on someone to see a summary of their condition. You can switch between health, reagent (right click) and wound scanner (use in hand) modes. }} {{anchor|Advanced Health Analyzer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Advanced Health Analyzer |image = Healthadv.png |foundin = Medical Protolathe, CMO's locker |usedfor = Determining the patient's damage. |strategy = Use it on your patient and see readings. |description = ''A hand-held body scanner able to distinguish vital signs of the subject with high accuracy.'' This baby detects more types of damage and gives better readings, for example on viruses, organ damages, and wounds. }} {{anchor|Autopsy Scanner}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Autopsy Scanner |image = Autopsy_Scanner.png |foundin = Medical Protolathe |usedfor = Determining the cadaver's time of death, improving surgeries on it, and investigating murders |strategy = Use it on dead bodies and see readings. |description = ''Used in surgery to extract information from a cadaver. Can also scan the health of cadavers like an advanced health analyzer!.'' }} {{anchor|Mass Spectrometer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Mass Spectrometer |image = MS.png |foundin = No longer exists in game. |usedfor = Analyzing reagents in blood samples. |strategy = Put a syringe of blood in it. |description = This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections. }} {{anchor|Metamaterial Beaker}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Metamaterial Beaker |image = Meta_beaker.png |foundin = Medical Protolathe |usedfor = Containing reagents |strategy = Use it to contain large quantities of reagents; useful for grenades. |description = A large, golden beaker which can store 180u of any reagent. }} {{anchor|Bluespace Beaker}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Bluespace Beaker |image = Bluespace beaker.gif |foundin = Medical Protolathe |usedfor = Containing reagents |strategy = Use it to contain large quantities of reagents; useful for grenades. |description = A bluespace-enhanced beaker which can store 300u of any reagent. }} {{anchor|Cryostasis Beaker}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Cryostasis Beaker |image = Cryostasis_Beaker.gif |foundin = Medical Protolathe |usedfor = Preventing reagents from reacting when in contact with each other. |strategy = Useful for preventing unwanted reactions when working with dangerous chemicals. |description = A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units. }} {{anchor|Medical Spray Bottle}} {{anchor|Spray Bottle}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Medical Spray Bottle |image = Medical_Spray_Bottle.png |foundin = Medical Protolathe |usedfor = Applying chemicals by vapor, to multiple people or in minor amount (toggle) |strategy = Apply minor amount of [[Guide_to_Chemistry#Ethanol|Ethanol]] or [[Guide_to_chemistry#Miner's salve|Miner's salve]] for safer surgeries, or put [[Guide_to_chemistry|Carpet]] all over the Medbay |description = ''A traditional spray bottle used to generate a fine mist. Not to be confused with a medspray.'' Can hold up to 100 units, but Synthetisers can only fill it by 1 or 5u at once (ChemMasters are unrestricted). Can be used in hand to use either 5u in one tile or 10u in a trail of 4 tiles. Come in three colors, can be switched on the fly. }} {{anchor|Medical Spray}} {{anchor|Medspray}} {{anchor|Medical Gel}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Medical Gel |image = Medicalspray.png |foundin = Medical Protolathe, [[Chemist]]s' lockers. |usedfor = Applying chemicals by touch in lesser amounts than patches (can switch between 5u and 10) |strategy = Applying minor amount of touch-based chems, like [[Guide_to_chemistry#Miner's salve|Miner's salve]] or [[Guide_to_chemistry#Synthflesh|Synthflesh]] |description = ''A medical gel applicator bottle, designed for precision application, with an unscrewable cap.'' Can hold up to 60u units. Technically a medical spray. }} {{anchor|Bluespace Syringe}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Bluespace Syringe |image = Bluespace_Syringe.gif |foundin = Medical Protolathe |usedfor = Injecting large quantities of chemicals. |description = A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time. Cannot be inserted into a syringe gun (since Dec, 2020). }} {{anchor|Piercing Syringe}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Piercing Syringe |image = Piercing_Syringe.png |foundin = Medical Protolathe |usedfor = Syringe guns and piercing through MODsuits and softsuits. |strategy = Put it on a syringe gun, shoot it at armored victims. |description = A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units. }} {{anchor|Chemical analyser}} {{anchor|Chemical analyzer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Chemical Analyzer |image = Chemical_Analyzer.png |foundin = Medical & Science Protolathe |usedfor = Analyzing purity without the HPLC or listing pills/patches' (possibly food?) regeants. |strategy = Use it to verify the [[Chemist]]s' pills, or to check purity without running to the HPLC or dragging it behind you. |description = ''An electrode attached to a small circuit box that will display details of a solution. Can be toggled to provide a description of each of the reagents.'' Can be used in hand to toggle the descriptions for each regeants. }} {{anchor|Portable Chemical Mixer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Portable Chemical Mixer |image = Portable_chem_mixer.png |foundin = Medical Protolathe |usedfor = Mixing chemicals on the fly. |strategy = |description = Worn on the belt slot. Dispenses and mixes chemicals similarly to a chem dispenser, but must be manually filled with chemicals. Using Ctrl+LMB, the player can open the device to add a maximum of 50 beakers. When closed and in use, each beaker will appear as a usable button that states the primary reagent of said beaker, along with its remaining units. If a beaker contains more than one reagent, its respective button will dispense all of them in equal amounts. <br> This item does not produce reagents on its own. Every single reagent has to be supplied to it. }} {{anchor|Bluespace Bodybag}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Bluespace Bodybag |image = Blue_bodybag.png |foundin = Medical Protolathe |usedfor = Holding bodies. |strategy = Load tons of <s>victims</s> <s>bombs</s> <s>other bodybags</s> corpses in it to carry them in your backpack. |description = Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. It can also be folded while containing something, allowing the user to pocket several mobs.<br> '''To fold it, click-drag or right click the bodybag onto your sprite.''' }} {{anchor|Plasmaman Jumpsuit Refill}} {{anchor|Plasma-Man Jumpsuit Refill}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Plasmaman Jumpsuit Refill |image = Plasmaman_refill.png |foundin = All Protolathes |usedfor = Refilling plasmaman jumpsuits and EVA suits. |strategy = Use it on a plasmaman jumpsuit or EVA suit. |description = Refills the plasmaman jumpsuit's autoextinguisher. }} {{anchor|Defibrillator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Defibrillator |image = Defib.png |foundin = [[Medical storage|Medical Storage]], Medical Protolathe |usedfor = Reviving the recently dead |strategy = Get to bodies fast enough and jump-start their heart |description = Can bring patients out of death and into crit under certain conditions. Doesn't work if patients are not [[Ghost|in their bodies]] or if they are heavily damaged. Runs on power cells. Can be emagged or EMP'd to make it able to [[Status_Effects#Knockdown|knockdown]], deal stamina damage and cause [[Status_Effects#Convulsion|convulsion]] (with {{Rightclick}}, instant) or induce a heart attack ({{LeftclickCmode}} on {{Combat_Mode}}, not instant). Both the knockdown and heart attack induction work through [[Clothing_and_Accessories#MODSuit|MODSuits]](?). Defibrillation works on monkeys too. See the [[Guide_to_medicine#Death|Guide to Medicine]] for details about the conditions that need to be fulfilled to be able to defibrillate someone. }} {{anchor|Compact Defibrillator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Compact Defibrillator |image = Compactdefib.png |foundin = Medical Protolathe, [[Chief Medical Officer|CMO's]] office |usedfor = Reviving the recently dead |strategy = Get to bodies fast enough and jump-start their heart |description = ''A belt-equipped defibrillator that can be rapidly deployed.'' A smaller version of the defibrillator, found in the [[Chief Medical Officer|CMO's]] office. Fits on the belt slot, rather than the back slot. }} {{anchor|PENLITE Defibrillator Wall Mount}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = PENLITE Defibrillator Wall Mount |image = Penlite_wallmount.png |foundin = Medical Protolathe |usedfor = Recharging the defibrillators passively |strategy = Replace the normal wall mounts with those and have less trouble with power cells. |description = ''An all-in-one mounted frame for holding defibrillators, complete with ID-locked clamps and recharging cables. The PENLITE version also allows for slow recharging of the defib's battery. '' A defibrillator wall mount that passively recharges the defib. }} {{anchor|PENLITE Holobarrier Projector}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = PENLITE Holobarrier Projector |image = Medprojector.gif |foundin = Medical Protolathe |usedfor = Quarantine ill people/monkeys, or protect the medbay from them |strategy = Deploy it on the ground |description = ''PENLITE holobarriers, a device that halts individuals with malicious diseases.'' A projector that creates unbreachable (but destroyable) barriers that block sick individuals, including non-infectious "illnesses" like appendicites. Use in hand to remove all barriers. }} {{anchor|Proximity Crew Pinpointer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Proximity Crew Pinpointer |image = Pinpointer_crew.png |foundin = Medical Protolathe, on Paramedics |usedfor = Finding people [[Byond_the_impossible|who put their trackers on]] |strategy = Swap it for the better '''Crew Pinpointer''' or '''Lifeline''' app (PDA or tablet) as soon as you can |description = '''Removed from TG in [https://github.com/tgstation/tgstation/pull/68993 Aug 8, 2022]; rendered obsolete since the PDA update''' <div>''A handheld tracking device that displays its proximity to crew suit sensors.''</div><div> </div> A pinpointer that shows you how close you're from your target; with a circle that grows bigger as the distance closes. The '''Lifeline''' app on PDAs and tablets offer the direction, and so does the later-obtained '''Crew Pinpointer''', so you will probably throw it out soon. }} {{anchor|Crew Pinpointer}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Crew Pinpointer |image = Pinpointer_crew.png |foundin = Medical Protolathe, [[CMO]]'s pockets, Vendors |usedfor = Finding people [[Byond_the_impossible|who put their trackers on]] |strategy = Choose if you prefer this or the '''Lifeline''' app (PDA or tablet), or give it to the [[Security]] to help them track their [[Prisoner]]s. |description = ''Allows tracking of someone's location if their suit sensors are turned to tracking beacon.'' The '''Lifeline''' app on PDA or tablet) offers the same functionality, so it's up to you which you prefer. Alternatively, you could keep it as a backup, or give it to the [[Warden]] to keep watch on the [[Prisoner]]s, who cannot disable their sensors without undressing. }} ==Implants== In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract. {{anchor|Welding Shield Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Welding Shield Implant |image = Eye_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Protecting eyes from welders and flashes. |strategy = Implant it via surgery, on the '''eyes.''' |description = This implant will protect the user from flashes (including the flash part of flashbangs) and prevents welding blindness. }} {{anchor|Breathing Tube Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Breathing Tube Implant |image = Breathing_tube.png |foundin = Medical Protolathe, ExoFab |usedfor = Allowing use of internals. |strategy = Implant it via surgery, on the '''mouth.''' |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. If exposed to EMP, it has a chance to suffocate the user. }} {{anchor|Toolset Arm Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Toolset Arm Implant |image = Toolset_arm_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Having tools always at hand. |strategy = Implant it via surgery, on an '''arm.''' Use a screwdriver on it to change its arm slot between left and right. |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools. }} {{anchor|Surgical Arm Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Surgical Arm Implant |image = Toolset_arm_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Having surgical tools always at hand. |strategy = Implant it via surgery, on an '''arm.''' Use a screwdriver on it to change its arm slot between left and right. |description = This implant will allow the user to extend and retract any surgical tool from their arm. }} {{anchor|Medical HUD Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Medical HUD Implant |image = Eye_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Having the Medical HUD. |strategy = Implant it via surgery, on the '''eyes.''' |description = This implant will show healthbars above living creatures, informing the user of their health status.<br> Click [[HUD|here]] for an overview of what the symbols mean. }} {{anchor|Security HUD Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Security HUD Implant |image = Eye_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Having the Security HUD. |strategy = Implant it via surgery, on the '''eyes.''' |description = This implant will show job icons, arrest status and mindshield/tracking implant status above crewmembers. It also allows you to set the arrest status of crewmembers you examine. <br>Click [[HUD|here]] for an overview of what the symbols mean. }} {{anchor|X-Ray Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = X-Ray Implant |image = Eye_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Seeing over walls. |strategy = Implant it via surgery, on the '''eyes.''' |description = This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision. }} {{anchor|Thermals Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Thermals Implant |image = Eye_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Seeing living beings over walls. |strategy = Implant it via surgery, on the '''eyes.''' |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights. }} {{anchor|Luminescent Eyes}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Luminescent Eyes |image = Eye_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Being the glowy eyed special snowflake you always dreamed of. |strategy = Implant it via surgery, on the '''eyes.''' |description = This implant lets your eyes emit a cone of bright light. You can even change the color! }} {{anchor|Anti-Drop Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Anti-Drop Implant |image = Brain_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Not dropping items. |strategy = Implant it via surgery, on the '''head.''' |description = This implant will allow the user to tighten their grip on command, basically making any item they're holding in their active hand unremovable by any means but amputation. It can be deactivated at will. If the user is hit by EMP, it has a chance to toss the held item. }} {{anchor|CNS Rebooter Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = CNS Rebooter Implant |image = Brain_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Limiting stuns. |strategy = Implant it via surgery, on the '''head.''' |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of four seconds. If hit by EMP, the user will get stunned longer. }} {{anchor|Nutriment Pump Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Nutriment Pump Implant |image = Chest_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Preventing starvation, replacing stomach. |strategy = Implant it via surgery, on the '''chest.''' |description = This implant will give enough nutrition to the user to prevent falling below the "starving" level. If hit by EMP, poisons the user. }} {{anchor|Nutriment Pump Implant PLUS}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Nutriment Pump Implant PLUS |image = Chest_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Staying well fed, replacing stomach. |strategy = Implant it via surgery, on the '''chest.''' |description = This implant will give enough nutrition to the user to prevent falling below the "hungry" level. If hit by EMP, poisons the user. }} {{anchor|Reviver Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Reviver Implant |image = Chest_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Staying alive. |strategy = Implant it via surgery, on the '''chest.''' |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. If hit by EMP, has the chance to cause a heart attack. }} {{anchor|Thrusters Set Implant}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Thrusters Set Implant |image = Jetpack_implant.png |foundin = Medical Protolathe, ExoFab |usedfor = Moving in zero gravity. |strategy = Implant it via surgery, on the '''chest.''' |description = This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize. }} {{anchor|Implanter}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Implanter |image = Implanter.png |foundin = Medical Protolathe |usedfor = Injecting implants. |strategy = Use it on an implant case, then on the person you want to implant. |description = This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on. }} {{anchor|Implant Case}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Implant Case |image = Implant_case.png |foundin = Medical Protolathe |usedfor = Storing implants. |strategy = Put an implant in it. |description = This case can store injectable implants from loaded implanters. It can also be used during surgery to extract implants (for example mindshields). }} {{anchor|Sad Trombone Implant Case}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Sad Trombone Implant Case |image = Adrenal_implant.png |foundin = Medical Protolathe |usedfor = Clowning around. |strategy = Implant it with an implanter, wait until you die, be commiserated by a trombone. |description = This implant makes the sad trombone sound when the user dies. Clowns start with this. }}
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