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=Equipment= {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Engi-Vend |image = Engivend.png |foundin = [[Engineering]] |usedfor = Supplying yourself with electronics and engineering equipment |strategy = Get <del>a loaded RCD</del> smart metal foam grenades from here. |description = '''[[Vending machines#Engi-Vend|Spare tool vending]]'''. }} {{anchor|SMES Cell}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = SMES<br>''Superconducting Magnetic Energy Storage'' |image = SMES_Charging.gif |foundin = [[Engineering]], [[Solars]], [[AI Chamber]], [[Mining Station]], [[Telecommunications]] |usedfor = Storing and distributing power |strategy = Set an input (how much power will be drawn from input wire terminal), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish! |description = Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.<br> '''Remember:''' Wire connected to the floor terminal = power input. Wire under the SMES = power output.<br> Left lights represent how much of the SMES is loaded.<br> The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.<br> The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.<br> [[Guide_to_advanced_construction#SMES|Guide to building an SMES.]] }} {{anchor|APC}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = APC<br>''Area Power Controller'' |image = ModernAPC.png |foundin = Every room with power |usedfor = Controlling the power for a sector on the station. |strategy = Have ''power equipment'' access, swipe your ID on it to unlock it and choose your action. |description =Actions available on the APC: * ''Main Breaker: On/Off'' - Toggles power to the room * ''Equipment: Auto/On/Off'' - Toggles power to computers, doors, and other electronic equipment. * ''Lighting: Auto/On/Off'' - Toggles power to lighting in the area. * ''Environmental: Auto/On/Off'' - Toggles power to the ventilation in the area, as well as the [[Air Alarm]]. * ''Cover Lock: Engaged/Disengaged'' - Provides a cover to protect the battery. Remember, 'Auto' power settings slowly cuts off each breaker when power runs low in this order:<br><30 % = Equipment off, <15% = Lighting and Environment off.</b> '''''Replacing the APC's Battery:''''' To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br> #[[File:Id_regular.png|link=Identification_Card]] Swipe ID with ''power equipment'' access to unlock the interface. #Open the panel and disengage the cover lock. #[[File:Crowbar.png|link=#Crowbar]] Use a crowbar on the APC to open the cover. #[[File:Hud-hands.gif]] Take the battery out with a free hand. #[[File:Power_cell.png|link=#Power_Cell]] place in the new battery. #[[File:Crowbar.png|link=#Crowbar]] Close the cover again with your crowbar. # Re-engage the cover lock. #[[File:Id_regular.png|link=Identification_Card]] Swipe ID to secure the interface. [[File:APC_emagged.gif|64px]]If an APC looks like this (blue with blinking red lights), it's either emagged or the [[AI]] is [[Guide to malfunction|malfunctioning]]. [[File:Apc_charging.gif|64px]]If an APC looks like this (blue with moving bar) it is '''just charging''' and yelling MALF in the radio will make everyone 1. laugh at you and 2. not believe you when you actually find real hacked APCs.<br> [[Guide_to_construction#APC|Guide to building an APC.]] [[Hacking#APC|Guide to hacking an APC.]] }} {{anchor|Cell Charger}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Cell Charger |image = cellcharger.png |foundin = [[Cargo_Loading_Area|Cargo]], [[Engineering]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]] |usedfor = Recharging power cells |strategy = Place power cells into these to charge them up |description = These will drain power directly from the room's [[File:APC2.gif|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with high capacity cells, as they will drain the room's [[APC]] completely. Can be secured and unsecured using a [[wrench]]. }} {{anchor|PACMAN Generator}} {{anchor|P.A.C.M.A.N.-Type Portable Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = P.A.C.M.A.N.-Type Portable Generator |image = Pacman.png |foundin = [[Engineering|Engineering Power Storage]] |usedfor = Portable backup generator |strategy = Mostly used to jump start the [[Engine]] |description = Needs [[Plasma|solid plasma]] as fuel and be secured on an exposed powered wire to generate power. Can be secured and unsecured using a [[wrench]].<br> [[Guide_to_advanced_construction#P.A.C.M.A.N.-type_Portable_Generator|Guide to building a P.A.C.M.A.N.-Type Portable Generator.]] }} {{anchor|Emitter}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Emitter |image = Emitter_On.gif |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] |usedfor = To power up the supermatter |strategy = Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed |description = A heavy duty industrial laser. Shoots non-stop when turned on. There are a few at the engine to power the supermatter. Can power [[Field Generator]]s with laser shots. Emitters are also useful as a weapon, if your target stands still long enough for you to set it up. (Hint: [[Blob]]s don't move.) You can also slot in a custom energy weapon to be fired, instead of default emitter beams. Simply open the panel and insert the gun. }} {{anchor|Field Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Field Generator |image = Field_Generator.gif |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] |usedfor = Containing the singularity or other dangerous things |strategy = Point an [[Emitter]] at it and turn them both on |description = A large thermal battery that projects a high amount of energy when powered. }} {{anchor|Gravitational Singularity Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Gravitational Singularity Generator |image = Gravitational_Singularity_Generator.png |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] |usedfor = Creating a [[Singularity]] |strategy = Place in front of a [[Particle Accelerator]] |description = An odd device which produces a Gravitational Singularity when set up. }} {{anchor|Tesla Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Tesla Generator |image = [[File:Tesla gen.gif|64px]] |OverrideImage = true |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] |usedfor = Creating a [[Tesla]] |strategy = Place in front of a [[Particle Accelerator]] |description = An odd device which produces a Tesla when set up. }} {{anchor|Anti-Breach Shielding Projector}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Anti-Breach Shielding Projector |image = Anti-Breach_Shielding_Projector.png |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] |usedfor = Used to seal minor hull breaches |strategy = Wrench it in place near a hull breach and turn it on |description = An energy shield used to contain hull breaches. All ''space'' tiles within a 2 square radius will be blocked off with a shield. }} {{anchor|Shield Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Shield Generator |image = Emergency_Energy_Shields.png |foundin = [[Teleporter]], [[Xenobiology]], more can be ordered from [[Cargo]] |usedfor = To seal in/out aliens and such |strategy = Wrench it in place |description = Creates a barrier between two Shield Generators. }} {{anchor|Gravity Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Gravity Generator |image = [[File:Gravity_Generator.png]] |OverrideImage = true |foundin = [[Gravity Generator Room]] |usedfor = Creating gravity to the station |strategy = If broken, fix it with a screwdriver, welding tool, 10 units of plasteel and then a wrench. |description = Provides sweet sweet gravity when enabled. Provides sweet sweet anger when not. When powered, and toggled on, it will charge until 100%, which will then enable the gravity. If it isn't powered, via the APC on the environment channel, or it is toggled off then it will discharge until it hits 0%; which will then disable the gravity. While charging/discharging, the generator will emit a lot of [[radiation]] so make sure you wear a radiation suit. }} {{anchor|Turbine}}{{anchor|Gas Turbine Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Gas Turbine Generator and Compressor |image = [[File:Compressor.gif]]<br>[[File:Turbine.gif]] |OverrideImage = true |foundin = [[MetaStation]] |usedfor = Creating power through a contained small fire |strategy = Make inferno fire to compressor-side, turn Gas Turbine Generator on, open the turbine-end to space so fire moves through the machine to generate power. Higher airflow and temperature makes more power. |description = [[Machine_construction#Gas_Turbine_Generator|See here how to construct a Gas Turbine Generator.]] }} ==Removed/Unused== {{anchor|Particle Accelerator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Particle Accelerator |image = [[File:NewPA.png]] |OverrideImage = true |foundin = [[Engine]], parts can be ordered from [[Cargo]] |usedfor = Creating and maintaining a [[Singularity]] |strategy = Set a [[Gravitational Singularity Generator]] in front of it and turn it on |description = [[Singularity_Engine#How_To_Set_Up_The_Singularity|Guide to Setting Up the Particle Accelerator]] [[Hacking#Particle_Accelerator|Guide to hacking the Particle Accelerator.]] }} {{anchor|SUPERPACMAN Generator}} {{anchor|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator |image = Superpacman.png |foundin = [[Research_Division#Research_Lab|R&D]] |usedfor = Portable backup generator |strategy = If you really need to use that uranium for power. |description = Needs uranium as fuel and be secured on an exposed powered wire to generate power. Can be secured and unsecured using a [[wrench]].<br> [[Guide_to_advanced_construction#S.U.P.E.R.P.A.C.M.A.N.-type_portable_Generator|Guide to building a S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator.]] }} {{anchor|Radiation Collector}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Radiation Collector |image = Radiation Collector.gif |foundin = [[Engine]], more can be ordered from [[Cargo]] or [[Guide_to_advanced_construction#Radiation Collector|constructed]]. |usedfor = Creating energy from radiation. |strategy = |description = Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Supermatter]]. <br>Converts the Plasma into Tritium. Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power. <br><br>To change configuration to research mode, fill the tank with [[Guide_to_Atmospherics#Tritium|Tritium]] and [[Guide_to_Atmospherics#Oxygen|Oxygen]] instead of [[Plasma|Plasma]]. Then use a multitool on the Radiation Collector.<br> Examine it to see current configuration. A generic supermatter setup can produce a total of 10 points per minute for each Radiation Collector generating points. <br>In this research mode, the tank must also be refilled every 5 minutes or so. }} {{anchor|TEG}}{{anchor|Thermo-Electric Generator}} {{Item |bgcolor1 = #cce6ff |bgcolor2 = #99ccff |name = Thermo-Electric Generator |image = [[File:Thermo-Electric_Generator.png]] |OverrideImage = true |foundin = [[MiniStation]] |usedfor = Creating power through a contained huge inferno |strategy = See below. |description = [[Thermo-Electric Generator|See here how to set it up.]] }} [[Category:Objects]]
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