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Guide to telescience
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==Ugh. Fine. Just tell me what the hell I need to do!== My pleasure. Basically, we're going to substitute known values into the equations above and solve for the offsets. It's really not that hard. Here's what we're gonna do: #Grab a GPS and teleport it to get a DestinationX and a DestinationY value, plus a Distance value. #Plug said values into the equations above, along with the bearing you used to teleport the GPS. #Solve for the bearing offset. #Plug the power and elevation you teleported the GPS with into the distance equation above. #Solve for the power offset. Let's get started, shall we? ===Step 1, in detail=== [[File:Telescience Room.png|thumb|515px|alt=Telescience Room|link=Telescience|This thing.]] #Grab two GPS's from the table to your left. Look at the image provided if you are retarded and can't find them. #Take one and place it on the telepad. Again, look at the image provided if you have no idea what I'm talking about. #Now, go to the telescience computer and use it. Set the bearing and elevation to whatever the hell you want, but 0° for the bearing and 45° for the elevation makes the following steps easier. #'''Set the power to 20 or higher.''' #Now hit send #Use the GPS in your hand. This will give you a list of GPS's. Look for the one that is in a different room than the others. #Write down the coordinates somewhere #To calculate the distance the GPS traveled, we use the following equation [[File:Telescience gps distance equation.png]] We use 185 and 97 because the telepad is located at 185, 97. Write down that distance somewhere. ===Steps 2-3, in detail=== Alright, so now you have some values. Time to plug that shit into the equations. For the purposes of this article, the GPS that we teleported ended up at 184, 137. The distance the GPS traveled is 40.01249804748511...''ish'', or the square root of 1,601. The bearing, elevation, and power were 0, 45, and 20, respectively. First thing we're going to do is plug the numbers we have into the DestinationX equation to determine the bearing offset. [[File:Telescience plugged distanceX equation.png]] Subtract 185 from both sides [[File:Telescience plugged distanceX equation step 1.png]] Divide both sides by 40.01249804748511 [[File:Telescience plugged distanceX equation step 2.png]] Take the arcsin of 0.02499479361892 [[File:Telescience plugged distanceX equation step 3.png]] By default, my calculator calculates stuff in radians. To convert to degrees, multiply by 180/pi [[File:Telescience plugged distanceX equation solved.png]] And we end up with a value of 1.432245340659903. Multiply that number by -1, and you have your bearing offset. It's either -1 or -2! ===Steps 3-4, in detail=== Now to solve for the power offset. First, plug in your values. We know the distance is equal to the square root of 1601, so no need to calculate that again. Elevation was 45, and the Power was 20. [[File:Telescience plugged distance equation.png]] Well, the sine of 90pi/180 radians, or pi/2, is 1, so we can cut that shit out of the equation [[File:Telescience plugged distance equation step 1.png]] Multiply both sides by 10 [[File:Telescience plugged distance equation step 2.png]] Take the square root of both sides [[File:Telescience plugged distance equation step 3.png]] Well, we know that PowerOffset must be a negative number. Therefore we can remove those bars and multiply the left side of the equation by -1. [[File:Telescience plugged distance equation step 4.png]] Add 20 to both sides [[File:Telescience plugged distance equation step 5.png]] Which is equal to -0.0031242678450383. Therefore, the power offset is 0. ===Some Tips=== * The station teleporter contains enough telecrystals to set up a moderately-ranged telescience setup, if you don't want to wait for miners/all miners are dead. Be sure to get the [[RD]] or the [[captain]]'s consent to deconstruct it, though. * Combining this with [[Quantum pad|Quantum Pad]]s will allow you to set up two-way bridges into any location. * Note down interesting coordinates to use in future rounds. ===Challenges for the Robust in All of Us=== # Be useful and teleport dead bodies to Genetics for cloning, or injured crew straight to Medbay for treatment! # Teleport an Engineering Cyborg straight to a hull breach! # Borrow all the Chef's donuts! # Teleport the last remaining revhead into the Brig for ''implanting''! # Find the remaining Bananium ore and construct a H.O.N.K. mech for the Clown! # Teleport the Nuclear Device around during a Nuclear Operatives -round! Bonus points if it's right after they stick in DAT FUKKEN DISK and before they input the code! Double bonus points for teleporting it to <s>the derelict</s> their own ship! # Teleport a bomb onto a malfunctioning AI's core! # Teleport the [[Woody's Got Wood|WGW]] reader into LORD SINGULOTH! # Colonize the white ship and use it as your base of operations! ===TL;DR=== If you're not a real scientist who likes to do science and learn from it, you can use these: * [https://mega.nz/#!84oH1KQL!3UVaXm0G7-mklNuXOFZ97n9tNT4BF13lQUo_s5GbEVM Braincake's Calculator] * Coordinate maps: ** Z-level 1 (station itself): [https://web.archive.org/web/20160605022824/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/station_coordinates.jpg boxstation], [https://web.archive.org/web/20160605022827/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/meta_coordinates.jpg metastation] ** Z-level 3 (old telecommunications sat): [https://web.archive.org/web/20160605022829/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/old_tcommsat_coordinates.jpg tcommsat], [https://web.archive.org/web/20160605022830/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/old_teleporter_coordinates.jpg abandoned teleporter], [https://web.archive.org/web/20160605022830/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/white_shuttle_coordinates.jpg white shuttle] ** Z-level 4 (derelict): [https://web.archive.org/web/20160605022830/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/derelict_coordinates.jpg derelict], [https://web.archive.org/web/20160605022831/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/derelict_teleporter_coordinates.jpg derelict teleporter], [https://web.archive.org/web/20160605022831/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/clown_shuttle_coordinates.jpg clown shuttle], [https://web.archive.org/web/20160605022832/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/dj_station_coordinates.jpg DJ station] ** Z-level 5 (mining): [https://web.archive.org/web/20160605022832/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/mining_main_coordinates.jpg main outpost], [https://web.archive.org/web/20160605022833/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/mining_west_coordinates.jpg west outpost], [https://web.archive.org/web/20160605022833/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/mining_north_coordinates.jpg north outpost], [https://web.archive.org/web/20160605022833/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/labor_camp_coordinates.jpg labor camp], [https://web.archive.org/web/20160605022833/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps/mining_alien_coordinates.jpg alien-weed-covered part] ** [https://web.archive.org/web/20160605022834/https://dl.dropboxusercontent.com/u/41920377/Coordinate%20Maps%20v2.zip Coordinate Maps All-In-One zip-package] ===Traitorous Uses of Telescience=== * Build a crew monitoring console. Build reinforced windows around the telepad. Enter the coords of your target/whoever the fuck you wish to kill, teleport them in, laugh at their confusion, then send them to deep space. Laugh once more. Repeat. * Also teleport in Guns from the armory. Teleport in your theft objectives. * Teleport in the clown, remove his headset, and close the blast door. Congrats, you have your very own pet just like the HoP! * Teleport bombs from toxins into every "secure" location. [[Category:Guides]] [[Category:Removed Content]]
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